Socio-technical Factors in the Deployment of Participatory Pervasive Systems in Non-Expert Communities. Pervasive Computing and Communications Design and Deployment: Technologies, Trends, and Applications. 296.(2011).
Supporting Retail Business in Smart Cities using Urban Social Data Mining. 15th International Conference on Intelligent Environments (IntEnv'19).(2019).
Text Input on a Smart Watch. Pervasive Computing. 13(4), 50-58.(2014).
This is How We Roll: Cultural Traits in Check-in Behaviour. Seventh IEEE International Workshop on Selected Topics in Wireless and Mobile computing (STWiMob 2014).(2014).
Towards a model for an Internet content pre-caching agent for small computing devices. Proceedings of the 10th International conference on Human Computer Interaction (HCII2003).(2003).
Towards High Quality Text Entry on Smartwatches. CHI '14 Extended Abstracts on Human Factors in Computing Systems.(2014).
Ubiquitous computing - a multidisciplinary endeavour. IEEE Latin America Transactions (Revista IEEE America Latina). 10, 1850–1852.(2012).
Urban exploration using audio scents. Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services. 349–358.(2012).
URQUELL: Using wrist-based gestural interaction to discover POIs in urban environments. WristSense 2018: Workshop on Sensing Systems and Applications Using Wrist Worn Smart Devices, Co-located with IEEE PerCom'18.(2018).
Usability of Visibly Adaptive Smartphone keyboard layouts. 20th Panhellenic Conference on Informatics (PCI2016).(2016).
The use of mobile contact list applications and a context-oriented framework to support their design. Proceedings of the 11th International Conference on Human-Computer Interaction with Mobile Devices and Services. 79.(2009).
Use of Self-Reporting Questionnaires to Evaluate Augmented Paper Maps for Group Navigation. 12th European Conference on Ambient Intelligence.(2015).
Using Communication Frequency and Recency Context to Facilitate Mobile Contact List Retrieval. International Journal of Handheld Computing Research (IJHCR). 4(4), 52-71.(2013).
Using Degraded Music Quality to Encourage a Health Improving Walking Pace: BeatClearWalker. EAI Endorsed Transactions on Ambient Systems. 7(2),(2015).
Venue Matching in Social Network APIs using Neural Networks. 22nd ACM Panhellenic Conference on Informatics.(2018).
Where's everybody? Comparing the use of heatmaps to uncover cities' tacit social context in smartphones and pervasive displays.. Information Technology & Tourism. 17(4), 399-427.(2017).
WiseType: A Tablet Keyboard with Color-Coded Visualization and Various Editing Options for Error Correction. Graphics Interface - 45th Annual Conference on Computer Graphics, Visualization and Human-Computer Interaction (GI2019).(2019).
Michael A.J. Sweeney award for Best Student Paper
Works in Progress: Dimensionality Reduction in Context Aware Systems. Pervasive Computing. 10, 52.(2011).
You never call: Demoting unused contacts on mobile phones using DMTR. Personal and Ubiquitous Computing. 16, 757–766.(2012).
Zombies vs Humans. Evaluating Player Experiences in Location Aware Games Workshop, 22nd annual Conference on Interaction (HCI2008), Liverpool, UK.(2008).